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pretty nice and simple, fights didnt drag so the balance is fine, i recommend checking the top walls of interiors, since some have no collision and i could walk on the top walls of the inn and the top wall of the hermit shack from above, if you're not sure how to block the player from walking on a wall i think you could have an invisible tile that's set to have collision and place it on the highest map layer on the walls

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Thx for honest feedback :) I'm putting this offline for a while because "ending" needs some rework.  EDIT: Updated to a new version.